All players are expected to treat others with decency and respect at all times.
You can only have one active character at a time - the creation of a new character requires another application and the rendering of your previous character lost, killed, exiled, etc.
Your characters must have no connection to any past characters.
You must use your character name OR alias as your discord nickname and mumble name (no spaces).
Your character's skills and proficiencies are set at creation. Apprenticeships can be taken in game to change them.
Underage characters/children are not permitted to be created nor played. No exceptions will be made.
In-season pregnancies/infants are not permitted. Once the season concludes, your character may become pregnant or have as many children as you wish, within your character lore. Portraying a pregnant character or having children within the playable space of the season is not permitted.
AI software should not be used to create character backstory in your application. Character creation is a fundamental aspect of roleplaying and submitting something obviously written by Chat GPT or other software undermines this. You should create a character you want to inhabit, not go through the motions just to play Valheim on our server. If you have trouble creating a character, create-a-ticket and ask for help from the admins. If it is suspected by staff that AI elements are contained in your backstory, staff may ask you to rewrite it EVEN IF you haven't. AI written or enhanced backstories WILL NOT be accepted.
Having defined rules for character names helps us with administrative tasks, prevents confusion over who is or isn't an admin character, and keeps out-of-character references from clouding the world of the game.
Within the world of the game you may call yourself whatever you wish, as long it breaks no other rules. If your Character Name is David Smith and you tell everyone your name is King David, this is fine. Calling yourself Scarlett Johanson is not.
Even if your character name is accepted, if it is later found to violate one of these rules you will be asked to remake/rename your character. Your inventory/wards will be given to your new character, but any skills gained will be lost.
By typing /setalias in the in-game text chat, you can change your character's name to an Alias, and /clearalias will reset it. This should be limited to an alias you set at character creation or a generic name that fits the setting of the world. Setting your alias to the name of another character in the world (alive or dead), to an admin character's name, an emoji or symbol, or any name that violates any of our naming rules can result in suspensions or bans. Please use it responsibly.
By using /hide, your name in chat will change to "???", which may suit your clandestine purposes better than an alias.
Using cheating software to enable devcommands/debug mode or alter the memory of the game to duplicate items isn't allowed on VRP. Roleplay takes precedence over obtaining items or creating massive free builds. You will be removed from active play if any cheating is discovered, and in particularly egregious cases, removed from the community.
Whilst in-game, pressing F2 will bring up various metrics and UI. Please note, this is META information. Your character can not interpret this information.
Within the F2 menu, you can find 'Instances' - this is the primary metric used when building. Instances in Valheim are the total number of objects rendered within a radius of your character.
You must keep your builds below 11k instances, max.
You may not terraform for your build for any reason. This means no mountains, no making your own rivers, no moats, no basements, no flattening a whole hill for a city.
Farmers must cultivate responsibly and must not create cultivated land inside towns or near multiple people. Cultivated ground is a type of terraforming, and each individual crop adds instances. Keep this in mind when deciding the size of your farm. Make a ticket to have any terrain reset: using the grass tool doesn't fix the terraforming caused by cultivating.
If your intended build is within max render distance of others, you should get their permission before you build anything.
One person doesn't build an area alone instantly. Your area starts small then gets improved gradually as roleplay dictates. Building a castle singlehandedly overnight is Fail RP.
Building a large public area needs to be supported by other players. Many people may live in one place, but if one person is building it all or building it instantly, it is not acceptable, and is considered Fail RP.
Remember: building far away means many will not take the time to visit you - you will get bored and have no RP.
It is expected that players will dig into the ground to gain access to materials in certain biomes. When you have depleted an area of its resources (copper, iron, silver, tar, etc.), you must create a ticket reporting the hole so admins can fix it. This does not include Mud Piles inside of Sunken Crypts. This does include places where you hit the ground accidentally when mining tin, for example. Please include the following in the ticket:
The ticket will be kept open until the admins have had the chance to fix the terraforming and will be closed without waiting for acknowledgement.
Towns and Guilds are in-character groups formed by players. There must be at least five active members to be recognized.
Town: A physical location in a distinct area that people live and work in.
Guild: A group of people with a common goal, job, or interest.
A discord role and channel will be made for the town/guild.
The discord channel is for coordinating out-of-character (OOC) only.
DO NOT use the town/guild channel for meta information.
DO discuss things like instances/lag, coordinating irl times for events, etc.
You are permitted to build one ward of each type. The ward will deactivate after 10 days if not replaced or fed.
A ward that has expired is considered dead. A ward turned off is considered inactive.
You can be on an unlimited number of other people's wards.
You may not ward to claim resources (e.g. crypts, burial chambers, colored mushrooms, copper deposits) without in-character reason and admin preapproval. You can still build on, over, or near them, as long as they remain publicly accessible without requiring a raid ticket to enter (e.g. no locked doors, fencing, defenses, etc. impeding access to the resource).
A building or settlement attached to or near an active ward will always need to be respected under our Raid/Robbery Rules..
If a building/settlement has a ward that has gone dormant (dead), it may be robbed at-will. After a ward has been dead for over a week, the admins may permit the build to be demolished.
You are not allowed to add yourself to someone's ward without their permission for any reason, no matter how altruistic you feel your intentions are. If you have accidentally done so, please #create-a-ticket and inform the admins so we can correct your error.
Tombstones are never lootable without explicit permission from either the admins or the fallen player. If you find a grave in the world, #create-a-ticket and we will contact the owner or remove it. You are not permitted to take anything from any tombstone unless permission is given first.
Only Farmers can tame and breed animals.
A limit of 15 creatures may be kept within a rendered area. This includes tames, mounts, wild pets, etc. Treat this like any other build or loading zone issue. If you can load 2 animal pens/barns, one will need to be moved or the animals culled.
Only one tame may be following you outside of a pen at any given time. More than this can cause unchecked/unintentional breeding. You are responsible for culling all unintentionally bred animals.