A fictional Medieval Fantasy setting Player Characters are citizens of the city state Gildemere. The proud city has been destroyed, survivors have evacuated across the sea to the nearest landmass- the very same wilds the notorious mad scientist was exiled to 5 years ago.
Together you will not just survive, you will grow strong. Get your revenge and take back your homeland!
Extended Player Character guidelines apply this season. In your character backstory we expect to see:
For decades, Gildemere – ✨Jewel in the Golden Sea✨ – stood as the pinnacle of human innovation. A city-state whose prosperity was shaped by its constitutional monarchy and the delicate balance between parliament’s guild representatives. Within its districts, the brightest minds in engineering and chemistry were given free rein from the royal family to push humanity into a new era.
To be above the others in name and power.
Among them, none stood taller than Doctor Luke La Hale, a pioneering scientific engineer whose ambitions reached far beyond the artisan-driven priorities of the Art & Science District. Admired by a select circle of peers and distrusted by political rivals, La Hale became the voice of a breakaway faction of scientists seeking independence from the Artisan Guild’s control and progress for humanity by any means necessary. But while others argued for guild rights and parliamentary recognition, La Hale’s vision was far more radical.
He saw flaws in the human blueprint itself, imperfections he believed could be rewritten. And though he spoke of innovation and progress in council chambers, he told no one of his deeper intent: to perfect humanity in ways that law, tradition, and politics would never allow.
His breakthrough came in the form of a substance dredged from the swirling pits of his mind. After weeks and months of seeking out his vision, there it sat, shimmering with kinetic and alchemical potential. It glowed turquoise in the dim light, reacting to heat, electricity, even flesh.
He named it Eitr.
To others, it was a chemical anomaly. To La Hale, it was a key. Something entirely new. Not natural, not synthetic. A substance that could bind with biological matter and overwrite its function.
Rewrite it.
His first experiments were small: tissue regeneration, synaptic acceleration, neural rewiring. Promising. Innocent. First steps to reach his vision.
At first.
As Eitr revealed more of its properties, La Hale founded the Aberrant Program, an initiative to test enhancements on living organisms, sanctioned officially by the royal throne. It began with animals. Controlled, documented, revolutionary.
But limits frustrated him. Laws. Ethics. Oversight.
He began recruiting outside official channels – volunteers, he called them. Then vagrants. Then people who were never seen again.
The results were increasingly unpredictable. Organisms didn’t just adapt under La Hale’s hand, they transformed. Some lost all trace of their former identity.
Others... evolved.
When disappearances began to mount, the Council of Gildemere launched an inquiry into La Hale’s work. What they uncovered behind the locked doors of his subterranean laboratories was enough to brand him a criminal to science itself not only in this city but across the world. What they found was enough to chill even the most seasoned parliamentarians:
Only a select few leaders ever saw the full breadth of the evidence, but even they left pale and shaken. The Council shut down the Aberrant Program, disbanded all mage guilds, and outlawed magic and Eitr research. La Hale and his most loyal followers were banished to the wilderness beyond the sea. His labs were dismantled. His data purged.
Any further information on this was branded as Taboo.
Many believed exile would be the end of him. But La Hale thrived in isolation.
Without restriction, without scrutiny, he perfected his Eitr. Rebuilt his prototypes. Redesigned his Aberrants that he managed to take with him; stronger, faster, unrecognizable as anything once human.
And when spring came, so did the first wave.
They descended from the cliffs at dawn - silent, coordinated, surgical. The city’s outer defenses fell within hours. Fire consumed the smiths district and continued to spread. Civilians fled or vanished. Those who fought were lost.
In the chaos, Parliament convened in a last, desperate session .. but they never made it out. Aberrants poured into the Council Hall, tearing through guards and delegates alike until nothing remained but their boots. The Royal Family tried to flee aboard their gilded flagship, but its oversized hull struck the shoals in the harbor’s mouth and capsized before it could clear the bay.
🔥💥Gildemere fell💥🔥.
Eyewitnesses report seeing a streak of lightning across the sky, and hearing the scream of a deer. But some dismiss this, how would a deer scream? Some believe it was the Doctor’s end. Others believe it was something being born.
The city now lies broken, overrun by twisted beings, Aberrants, grown wild and uncontained. Fires burn, the smell of flesh still taints the air.
And somewhere in the ruins, the notes of La Hale lay scattered.
Some seek to contain it.
Others seek to wield it.
And some… hear it calling.
The final words that the council shouted at the Royal throne still echo around the charred buildings where they condemned La Hale and his vision.
“Just remember:
Eitr doesn’t just change flesh.
It changes purpose.
It doesn’t forget.
And it doesn’t forgive.”
A ragtag band now of survivors, stragglers, and the stubborn few who refused to die. They call you “The Control Group” - a cruel joke from the Aberrants, an insult meant to remind you of what you’ve lost.
But you’re alive. And that still means something.
Your task is simple in words, brutal in truth:
You go back.
Back to Gildemere.
Back into the heart of what’s left. The ruins, the fire, the failed experiments crawling through the streets.
You bind the wounds.
You rally the broken.
You reclaim what was stolen.
And then, you make them pay.
For the council devoured in their seats.
For the royals drowned in their flight.
For every scream that still echoes in the empty streets.
You push forward, not just to survive,
but to avenge.
Because if you don’t… no one else will